Teaching Aids
Past the basics, teaching aids, manipulaties, games, and toys can make learning more fun. There are many innovative learning tools and educational games to choose from. We've compiled many of the best here.
Manipulatives
The use of manipulatives are a creative and fun way to introduce and reinforce learning, especially in the area of mathematics.
Educational Games
Add some fun to your homeschool learning with these exciting and educational games.
Toys
Learning can be fun. These toys are sure to inspire creativity and knowledge building in your children.
School Supplies
Just because you are homeschooling doesn't mean you don't need school supplies. Find everything you need here.
What's Popular
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.
Virtual Manipulatives for Interactive Mathematics
This website features online games and interactive activities designed to help children learn and understand mathematical concepts. You can choose any grade level from pre-K to 12, and subjects including numbers and operations, algebra, geometry, measurements, data analysis, and probability. You'll find virtual peg boards, geoboards, fractals, charts, games, and much more.
Visual Brainstorms
Children who love word games, logic puzzles, secret codes, mazes, and math mysteries will stretch their mental muscles with Visual Brain Storms. This set of 100 cards, each of which includes a humorous, full-color drawing, promises "the world's best brainteaser questions." The characters in the questions often have funny names (Professor Pith Bugby pops up often) or faces or dilemmas to solve. The answers and explanations are on the back of each card, along with a related bonus question. Many of...
Pattern Blocks and Boards
This set of 10 simply designed colorful wooden blocks and pattern boards includes 100 blocks in six different shapes and colors. They help develop shape recognition and spatial relationship skills. The contents store neatly in a durable wooden case. This games was awarded the Scholastic Parent & Child's 2004 "Top 22 Toys that Make Kids Think" award.
LeapPad with Microphone
LeapPad Plus Microphone Learning System teaches fundamental reading and math skills and includes a built-in microphone! Microphone-enabled books let you personalize learning with your own voice, and include activities that help reinforce reading and phonics lessons. Includes 2 books! The first book teaches reading, phonics, vocabulary, science, foreign languages and geography. The second book, What Will You Be, encourages you to explore different occupations while teaching numbers, animals, fore...
Links and Items
Idea Book For Cuisenaire Rods At The Intermediate Level
Grades 2-5. Idea Book designed for use with Cuisenaire Rods.
Idea Book For Cuisenaire Rods At The Primary Level
Grades K-4. Each 120 page book contains worksheets and has selected activities that cover the major math standards. Each page outlines the grade level, materials needed, settings, learning experiences, and are based on NCTM Standards.
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won by landing on "postcard" spaces, listening to the clues on one of the 40 postcards, and correctly identifying the pen pal's country. (The sample postcard above came from Japan.) A more challenging game can be achieved by requiring players to name the country's capital; answers are provided. --Liane Thomas
Smart Mouth
Ages: 8 years and up; For 2 or more players

Smart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.

Flip Over Math Manipulatives
Grades 1-5. Tub of over 500 manipulatives includes Pattern Blocks, Connecting People, Cuisenaire Rods, Coins, and Bean Counters and can be used with the Flip Over Math Books. This 49 page book (others sold separately) is written to NCTM Standards and provide hands on activities from basic math skills to advanced problem solving.
Great States Board Game
What is the capital of NJ? Where is the Football Hall of Fame? These are just a few of the hundreds of questions players are asked as they adventure around the USA discovering state attractions and landmarks, capitals, state abbreviations, state locations and more. In order to answer the questions on the cards, players must look closely at the colorful USA map game board, becoming familiar with the geography of the country. Players must hurry to find the answers as the mechanical timer ticks. Contents: Game board, 100 Figure cards, 100 Fact cards, 100 Find cards, 1 spinner, 1 mechanical timer, and game rules. Duration of Play: 20 minutes. 2-6 players.
Visual Brainstorms
Children who love word games, logic puzzles, secret codes, mazes, and math mysteries will stretch their mental muscles with Visual Brain Storms. This set of 100 cards, each of which includes a humorous, full-color drawing, promises "the world's best brainteaser questions." The characters in the questions often have funny names (Professor Pith Bugby pops up often) or faces or dilemmas to solve. The answers and explanations are on the back of each card, along with a related bonus question. Many of the puzzles involve math concepts, spatial reasoning, logic, or sequential thinking, but some can be solved with plain common sense. Here's a sample: "Frank and Helen's annual singles elimination tennis tournament has drawn 18 players this year. How many matches must be played before there is a winner for the year?" Answer: "Every match will produce one loser, and every person other than the winner will lose once and only once. Eighteen players makes 17 losers; therefore it will take 17 matches to have a tournament winner." Visual Brain Storms is a humorous, painless way to improve those higher-order thinking skills. Visual Brain Storms: The Smart Thinking Game is for one or more players. --Marcie Bovetz
LeapPad with Microphone
LeapPad Plus Microphone Learning System teaches fundamental reading and math skills and includes a built-in microphone! Microphone-enabled books let you personalize learning with your own voice, and include activities that help reinforce reading and phonics lessons. Includes 2 books! The first book teaches reading, phonics, vocabulary, science, foreign languages and geography. The second book, What Will You Be, encourages you to explore different occupations while teaching numbers, animals, foreign language and more. The LeapPad Plus Microphone Learning System is compatible with the entire LeapPad Library!
Pattern Blocks and Boards
This set of 10 simply designed colorful wooden blocks and pattern boards includes 100 blocks in six different shapes and colors. They help develop shape recognition and spatial relationship skills. The contents store neatly in a durable wooden case. This games was awarded the Scholastic Parent & Child's 2004 "Top 22 Toys that Make Kids Think" award.
Happy Phonics
Happy Phonics uses games to teach early reading skills. Simple yet entertaining and educational, these phonics games are printed on colorful, sturdy cardstock ready to cut out. Included is a mother-friendly guidebook which contains details on how to teach phonics and reading, how to pronounce and teach the phonics sounds, how to make your own simple beginning readers, and step-by-step teaching information for each phonics sound. Happy Phonics covers beginning to advanced phonics.
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